While he gets better in later games, Chaud's an insufferable prick in the first game and so arrogant and overzealous in his Official Netbattler duties that he's easier to hate than the. ![]() While this is downplayed for 3 which had minimal differences between versions that had a light effect on gameplay, the latter three games play substantially different and even have some story changes between them, in particular which Soul Unisons and Crosses they offer, which totally changes what kind of strategies you can come up with for folder building. The debate about whether version-exclusive content is fair or makes one version better than the other.Story-wise, the first three games work as a self-contained trilogy with a suitably climactic ending that tied up the plot threads concerning MegaMan, Bass, Wily, and Naturally fans disagree on which story arc was better and if 6 was an appropriate Grand Finale or not, and if the series should have stopped at 3 since it felt like a cohesive end to everything, especially with how characters and story elements from 3 were largely forgotten in the second trilogy.The gameplay changes in particular totally alter how you play the game instead of Style Changes, there are Soul Unisons, folder structure shifted from focusing on Program Advances and chip combos to folders focusing on Soul Unisons and their unique traits, and most V2 and V3 viruses (and their associated chips) don't appear until the postgame, so enemy variety is stagnant in the main story and the post-game has you hunting down the now-proliferated V2 and V3 viruses to farm their chips.The fanbase is decidedly split between fans who prefer the first three games and those who prefer the last three, as between 3 and 4 there were a lot of changes to the games from every direction, including gameplay mechanics, art style, narrative structure, and just the general tone and aesthetics of things.In 5, none of this is ever mentioned, although Team Colonel offers a small nod to its predecessor, with the trophies from the three tournaments that took place are on top of Lan's bookshelves. The game ends with a meteor about to destroy the planet, and it's resolved by everyone on the planet cheering for Lan and MegaMan. If you look at the series as the continuous story it is supposed to be, the entirety of Battle Network 4 is a massive BLAM.Explanation This is because, to save on programming, characters ignore events unless they are directly affected (i.e. Although you could blame how the scenario system works as to why nobody ever seems to comment on most of the stuff, it doesn't change the fact that there was some seriously weird stuff going on. Battle Network 4 is filled with these.In Network Transmission when the Professor reveals himself after Zero's defeat, the whole Cyberworld MegaMan, ProtoMan and Zero are standing in inexplicably starts shaking. ![]() The series is generally filled with these, especially the job requests, but the airplane rap-off is the most infamous moment of all ◊.Awesome Music: See the franchise page for entries.Is Chaud an elitist jerk who is ruthless in his orders? Or is he just putting up the act to appear tough in front of his father?.Is Raika a jerk who only cares about orders, or a soldier who honestly cares about his companions?. ![]() MegaMan.EXE: "Every time I jack out, I think about how relaxing it is to be inside the PET." This is especially evident when MegaMan says it to the player's face in the Mega Man Battle Network Legacy Collection, not helped by the new pronunciation of PET as "pet" instead of "P-E-T".
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